Publisher Description
STARTLING INSIGHTS INTO PERSUASION, TRUST, EMPATHY, AND TEAMWORK BASED ON REVELATIONS ABOUT HOW WE TREAT OUR COMPUTERS The driver was insistent: “A woman should not be giving directions.” Despite the customer service rep’s reassurance that the navigation system in his car wasn’t actually a woman—just a computer with a female voice—the driver (and many others like him) refused to listen. There was only one person for BMW to call for help: Clifford Nass, one of the world’s leading experts on how people interact with technology. After two decades of studying problems like BMW’s GPS system, Microsoft’s Clippy (the most hated animated character of all time), and online evaluations that led people to lie to their laptops, Nass has developed a powerful theory: Our brains can’t fundamentally distinguish between interacting with people and interacting with devices. We will “protect” a computer’s feelings, feel flattered by a brown-nosing piece of software, and even do favors for technology that has been “nice” to us. All without even realizing it. Nass has found that the most powerful strategies for working with people can be learned from watching what succeeds and fails in technology interfaces. If a computer can make friends, build teams, and calm powerful emotions, so can any of us. Nass’s studies reveal: • Mixing criticism with praise—a popular tactic for managers—is a destructive method of evaluation. • Opposites don’t attract—except when one gradually changes to become more like the other. • Flattery works—even when the recipient knows it’s flattery. • Team-building exercises don’t build teams—but the right T-shirt can. • Misery loves company—but only if the company is miserable, too. Nass’s discoveries push the boundaries of both psychology and technology and provide nothing less than a new blueprint for successful human relationships.
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“The Man Who Lied to His Laptop is a fascinating look into the world of human computer interaction. Clifford Nass has done extensive research into the concept of computers as social actors. For several decades he has explored the idea that people interact with computers in much the same way as they interact with other humans. This goes far beyond just the simple anthropomorphization that we witness when a frustrated user says his computer is stupid or when a bank customer yells at an ATM for not giving him money. In his latest book, Nass takes his research one step further and instead of just helping computer designers understand how people interact with computers, he uses computers to help us understand how we interact with each other.”
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Matt (4 out of 5 stars)